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Improvements to loading the session with `--prompt-cache` in the `main` example.
1. Fix an issue where the `--seed` parameter was ignored when loading a cached prompt.
2. When loading a cached prompt, you previously had to specify the saved prompt (or a prefix of it) again. This pull changes that behavior to default to the prompt that was cached if a prompt wasn't specified by the user.
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mode (#1032)
* Make reverse prompt option act as a stop token in non-interactive scenarios
* Making requested review changes
* Update gpt_params_parse and fix a merge error
* Revert "Update gpt_params_parse and fix a merge error"
This reverts commit 2bb2ff1748513591ad45b175a75ed1d8089d84c8.
* Update gpt_params_parse and fix a merge error take 2
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* Fix for w64devkit and mingw
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* main : add option to save full output to session
* split behavior into --session and --prompt-cache
* restore original implementation with new names
* PR comments
* move the check for incompatible parameters to gpt_params_parse
* Fix whitespace
Co-authored-by: DannyDaemonic <DannyDaemonic@gmail.com>
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Co-authored-by: DannyDaemonic <DannyDaemonic@gmail.com>
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(#1040)
* Interface improvements
* Multiline input
* Track character width
* Works with all characters and control codes + Windows console fixes
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* llama : require first token to be BOS
* scripts : add ppl-run-all.sh
* perplexity : add BOS for each chunk
* readme : update perplexity values after BOS fix
* perplexity : add clarifying comments
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* adding --in-suffix option
* print input suffix before generation
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* fix reverse prompt and multi line
* Code Formatting
Co-authored-by: Georgi Gerganov <ggerganov@gmail.com>
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Co-authored-by: Georgi Gerganov <ggerganov@gmail.com>
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Signed-off-by: deadprogram <ron@hybridgroup.com>
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Signed-off-by: deadprogram <ron@hybridgroup.com>
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Signed-off-by: deadprogram <ron@hybridgroup.com>
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* Add git-based build information for better issue tracking
* macOS fix
* "build (hash)" and "CMAKE_SOURCE_DIR" changes
* Redo "CMAKE_CURRENT_SOURCE_DIR" and clearer build messages
* Fix conditional dependency on missing target
* Broke out build-info.cmake, added find_package fallback, and added build into to all examples, added dependencies to Makefile
* 4 space indenting for cmake, attempt to clean up my mess in Makefile
* Short hash, less fancy Makefile, and don't modify build-info.h if it wouldn't change it
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* Sample interface, new samplers.
New samplers:
- locally typical sampling
- tail free sampling
- frequency and presence penalty
- mirostat
Ignore EOS fix: -inf should be used.
* mirostat
* Added --logit-bias and --no-penalize-nl, removed std::span
* Use C++11, clarify llama API documentation, rename Mirostat parameters to --mirostat_lr and --mirostat_ent, add temperature sampling for Mirostat, simplify Mirostat sampling API parameters (removed N and *k)
Use C++11, clarify llama API documentation, rename Mirostat parameters to --mirostat_lr and --mirostat_ent, add temperature sampling for Mirostat, simplify Mirostat sampling API parameters (removed N and *k)
* Save and load example adjust
* Tests
* Windows build fix
* Windows test fix
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* print timings on ctrl+c exit
* remove redundant free memory call.
* add global pointer to ctx.
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* examples : evaluate tokens in batches after swapping context
* Update examples/main/main.cpp
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Co-authored-by: Georgi Gerganov <ggerganov@gmail.com>
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This reverts commit f4d277ae17247ee51129ef1a9ff74d377cc90b1b.
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* Add support for configs, add configurable prefixes / suffixes, deprecate instruct mode, add stop prompt
* Add multiline mode, update text input.
* bugfix
* update implementation
* typos
* Change --multiline implementation to be toggled by EOF.
* bugfix
* default multiline mode
* add more configs
* update formating
* update formatting
* apply suggestions
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Mostly for msys2 and mingw64 builds, which are different from each other
and different from standard Visual Studio builds. Isn't Windows fun?
- Define _GNU_SOURCE in more files (it's already used in ggml.c for
Linux's sake).
- Don't use PrefetchVirtualMemory if not building for Windows 8 or later
(mingw64 doesn't by default). But warn the user about this situation
since it's probably not intended.
- Check for NOMINMAX already being defined, which it is on mingw64.
- Actually use the `increment` variable (bug in my `pizza` PR).
- Suppress unused variable warnings in the fake pthread_create and
pthread_join implementations for Windows.
- (not Windows-related) Remove mention of `asprintf` from comment;
`asprintf` is no longer used.
Fixes #871.
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- Support all three formats (ggml, ggmf, ggjt). (However, I didn't
include the hack needed to support GPT4All files without conversion.
Those can still be used after converting them with convert.py from my
other PR.)
- Support both mmap and read (mmap is used by default, but can be
disabled with `--no-mmap`, and is automatically disabled for pre-ggjt
files or on platforms where mmap is not supported).
- Support multi-file models like before, but automatically determine the
number of parts rather than requiring `--n_parts`.
- Improve validation and error checking.
- Stop using the per-file type field (f16) entirely in favor of just
relying on the per-tensor type/size fields. This has no immediate
benefit, but makes it easier to experiment with different formats, and
should make it easier to support the new GPTQ-for-LLaMa models in the
future (I have some work in progress on that front).
- Support VirtualLock on Windows (using the same `--mlock` option as on
Unix).
- Indicate loading progress when using mmap + mlock. (Which led me
to the interesting observation that on my Linux machine, with a
warm file cache, mlock actually takes some time, whereas mmap
without mlock starts almost instantly...)
- To help implement this, move mlock support from ggml to the
loading code.
- madvise/PrefetchVirtualMemory support (based on #740)
- Switch from ifstream to the `fopen` family of functions to avoid
unnecessary copying and, when mmap is enabled, allow reusing the same
file descriptor for both metadata reads and mmap (whereas the existing
implementation opens the file a second time to mmap).
- Quantization now produces a single-file output even with multi-file
inputs (not really a feature as much as 'it was easier this way').
Implementation notes:
I tried to factor the code into more discrete pieces than before.
Regarding code style: I tried to follow the code style, but I'm naughty
and used a few advanced C++ features repeatedly:
- Destructors to make it easier to ensure everything gets cleaned up.
- Exceptions. I don't even usually use exceptions when writing C++, and
I can remove them if desired... but here they make the loading code
much more succinct while still properly handling a variety of errors,
ranging from API calls failing to integer overflow and allocation
failure. The exceptions are converted to error codes at the
API boundary.)
Co-authored-by: Pavol Rusnak <pavol@rusnak.io> (for the bit I copied from #740)
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Use UTF-16 as input on Windows, since UTF-8 does not work and reads multibyte characters as zeros
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Otherwise observing this in the interactive mode:
/usr/lib/gcc/x86_64-pc-linux-gnu/12/include/g++-v12/bits/stl_vector.h:1230: reference std::vector<int>::back() [_Tp = int, _Alloc = std::allocator<int>]: Assertion '!this->empty()' failed.
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* Revert 7e53955 (#542)
Still needs to be fixed properly
* Fix linking on mingw32
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* Be more strict about converting float to double
* Test equivalence of round, SILU implementations
Test module is commented out in CMakeLists.txt because the tests may
take a long time, depending on how much the compiler optimizes.
* Fix softmax in perplexity.cpp
* all : prefer float over double where appropriate
* perplexity : add <cmath>
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Co-authored-by: Georgi Gerganov <ggerganov@gmail.com>
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- main: entering empty line passes back control without new input in interactive/instruct modes
- instruct mode: keep prompt fix
- instruct mode: duplicate instruct prompt fix
- refactor: move common console code from main->common
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Allow exiting the interactive prompt also with CTRL-D on Unix and CTRL-Z
on Windows.
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Sets console codepage to 65001 (CP_UTF8) on start for both input and output, should fix problems with UTF-8 characters.
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