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authorJohannes Gäßler <johannesg@5d6.de>2023-06-19 10:23:56 +0200
committerGitHub <noreply@github.com>2023-06-19 10:23:56 +0200
commit16b9cd193965769089881bb8ec012fccca7b37b6 (patch)
tree2ee329793e782f253966fd81f89ea05f5a1a2495 /README.md
parentb24c3049d96557c24782e4d32feaae65f47277af (diff)
Convert vector to f16 for dequantize mul mat vec (#1913)
* Convert vector to f16 for dmmv * compile option * Added compilation option description to README * Changed cmake CUDA_ARCHITECTURES from "OFF" to "native"
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@@ -337,7 +337,14 @@ Building the program with BLAS support may lead to some performance improvements
cmake --build . --config Release
```
- The environment variable [`CUDA_VISIBLE_DEVICES`](https://docs.nvidia.com/cuda/cuda-c-programming-guide/index.html#env-vars) can be used to specify which GPU(s) will be used.
+ The environment variable [`CUDA_VISIBLE_DEVICES`](https://docs.nvidia.com/cuda/cuda-c-programming-guide/index.html#env-vars) can be used to specify which GPU(s) will be used. The following compilation options are also available to tweak performance:
+
+ | Option | Legal values | Default | Description |
+ |-------------------------|------------------------|---------|-------------|
+ | LLAMA_CUDA_DMMV_X | Positive integer >= 32 | 32 | Number of values in x direction processed by the CUDA dequantization + matrix vector multiplication kernel per iteration. Increasing this value can improve performance on fast GPUs. Power of 2 heavily recommended. Does not affect k-quants. |
+ | LLAMA_CUDA_DMMV_Y | Positive integer | 1 | Block size in y direction for the CUDA dequantization + mul mat vec kernels. Increasing this value can improve performance on fast GPUs. Power of 2 recommended. Does not affect k-quants. |
+ | LLAMA_CUDA_DMMV_F16 | Boolean | false | If enabled, use half-precision floating point arithmetic for the CUDA dequantization + mul mat vec kernels. Can improve performance on relatively recent GPUs. |
+ | LLAMA_CUDA_KQUANTS_ITER | 1 or 2 | 2 | Number of values processed per iteration and per CUDA thread for Q2_K and Q6_K quantization formats. Setting this value 2 1 can improve performance for slow GPUs. |
- #### CLBlast