Age | Commit message (Collapse) | Author |
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Co-authored-by: Jesse Johnson <thatguy@jessejojojohnson.com>
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- add ggml_argmax()
- add ggml_tanh()
- add ggml_elu()
- refactor ggml_conv_1d() and variants
- refactor ggml_conv_2d() and variants
- add helper macros to reduce code duplication in ggml.c
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* add api_like_OAI.py
* add evaluated token count to server
* add /v1/ endpoints binding
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* expose simple web interface on root domain
* embed index and add --path for choosing static dir
* allow server to multithread
because web browsers send a lot of garbage requests we want the server
to multithread when serving 404s for favicon's etc. To avoid blowing up
llama we just take a mutex when it's invoked.
* let's try this with the xxd tool instead and see if msvc is happier with that
* enable server in Makefiles
* add /completion.js file to make it easy to use the server from js
* slightly nicer css
* rework state management into session, expose historyTemplate to settings
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Co-authored-by: Georgi Gerganov <ggerganov@gmail.com>
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Also make server build by default.
Tested with Make 3.82
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until they decide to fix the brew installation in the macos runners.
see the open issues. eg https://github.com/actions/runner-images/pull/7710
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* Fix crash of test-tokenizer-0 under Debug build
* Change per comment
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* server: add option to output probabilities for completion
* server: fix issue when handling probability output for incomplete tokens for multibyte character generation
* server: fix llama_sample_top_k order
* examples/common.h: put all bool variables in gpt_params together
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It's currently not possible to cross-compile llama.cpp for aarch64
because CMakeLists.txt forces -mcpu=native for that target.
-mcpu=native doesn't make sense if your build host is not the
target architecture, and clang rejects it for that reason, aborting the
build. This can be easily reproduced using the current Android NDK to build
for aarch64 on an x86_64 host.
If there is not a specific CPU-tuning target for aarch64 then -mcpu
should be omitted completely. I think that makes sense, there is not
enough variance in the aarch64 instruction set to warrant a fixed -mcpu
optimization at this point. And if someone is building natively and wishes
to enable any possible optimizations for the host device, then there is
already the LLAMA_NATIVE option available.
Fixes #495.
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Co-authored-by: Judd <foldl@boxvest.com>
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* convert checks in llama_load_session_file to throw and handle them
* make llama_load_session_file_internal static
* address feedbacks to avoid using exceptions
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Will not be scheduled unless explicitly enabled.
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* Use unsigned for random seed. Keep -1 as the value to use a time based seed.
Co-authored-by: Georgi Gerganov <ggerganov@gmail.com>
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* Added broken new q4k quant
* xx + ib0
* Fix q2_k fast kernel
* Use preprocessor for QK_K
* Add q6_k fast matmul kernel
* ported q3k speedup successfully
* ported q2k and q5k speedups
* remove old dot kernels and template
* fixed global const struct types
* fixing address spaces
* fixed string too long CI issue
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Co-authored-by: 0cc4m <picard12@live.de>
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* Replacing auto &kv with const auto &kv
* Create codacy.yml
* Delete codacy.yml
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- Not used
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* Remove multiple shards
* Remove multiple file loaders
* Remove llama_load_tensor_shard class
* Simplify load logic
* Remove dead code guess_n_parts function
* Remove vocab_only from constructor of llama_model_loader
* Remove alignment_prevents_mmap which is not more needed.
* Remove useless check
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* add interface for float input
* fixed inpL shape and type
* add examples of input floats
* add test example for embd input
* fixed sampling
* add free for context
* fixed add end condition for generating
* add examples for llava.py
* add READMD for llava.py
* add READMD for llava.py
* add example of PandaGPT
* refactor the interface and fixed the styles
* add cmake build for embd-input
* add cmake build for embd-input
* Add MiniGPT-4 example
* change the order of the args of llama_eval_internal
* fix ci error
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(#1988)
* Clean up compiler warnings in train-text
Some brackets to disambiguate order of operations
* Increase GGML_MAX_NAME
Avoiding strncpy danger in train-text-from-scratch and reducing potential future name length issues
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with CLBlast inside Termux (#2007)
* docs - Alternative way to build at Android, with CLBlast.
* doc - LD_LIBRARY_PATH complement for some Android devices when building with CLBlast inside Termux.
* doc- fix typo
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* detect NUMA systems and pin work threads to nodes (linux)
* disable mmap prefetch/readahead for NUMA systems
* avoid sending finalize op to thread pool if it does nothing
* silence robot
* fix args
* make --numa a param
* recommendation that n_nodes evenly divide n_threads did not warrant such aggressive enforcement
* lower synchronization overhead
* statically allocate
* move numa state to g_state
* add description for --numa
* ggml : minor style changes
* ggml : minor style + try fix sanitizer build
* llama : allow to initialize backend with NUMA support
* llama : avoid ggml include in llama-util.h
* ggml : style / formatting
* ggml : fix handling of ops with n_threads > n_tasks > 1
* server : utilize numa parameter
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Co-authored-by: Georgi Gerganov <ggerganov@gmail.com>
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* fix test quantize perf
* avoid the global state
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* k_quants : add AVX support
* k_quants : apply review comments
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* k_quants: WIP super-blocks with 64 weights
* k_quants: WIP super-blocks with 64 weights
Q6_K scalar and AVX2 works
* k_quants: WIP super-blocks with 64 weights
Q4_K scalar and AVX2 works
* k_quants: WIP super-blocks with 64 weights
Q2_K scalar and AVX2 works. Q2_K is way too slow (it is actually slower
than the scalar implementation)
* k_quants: WIP super-blocks with 64 weights
Q3_K scalar and AVX2 works.
* k_quants: WIP super-blocks with 64 weights
Q5_K scalar and AVX2 works, and with that all
k_quants are done on AVX2 and scalar
* k_quants: WIP super-blocks with 64 weights
Q6_K working on CUDA. Cannot make it run quite as gast as
with super-blocks with 256 weigths: 8% slower on 4080,
20% slower on the 1660 (but there we fit 1 less layer on the
GPU because pf the larger model size), so some fraction of
these 20% is due to that,
* k_quants: WIP super-blocks with 64 weights
Q4_K working on CUDA. ~10% slower on GTX-1660,
16% slower on 4080.
* k_quants: WIP super-blocks with 64 weights
Q2_K working on CUDA. ~3% slower on GTX-1660,
10% slower on 4080.
* k_quants: WIP super-blocks with 64 weights
Q3_K working on CUDA.
* k_quants: WIP super-blocks with 64 weights
Q5_K working on CUDA, and with this CUDA is done.
* k_quants: WIP super-blocks with 64 weights
Q6_K working on ARM_NEON
* k_quants: WIP super-blocks with 64 weights
Q4_K working on ARM_NEON, but quite a bit slower than 256 weights
* k_quants: WIP super-blocks with 64 weights
Q2_K working on ARM_NEON, but quite a bit slower than 256 weights
* k_quants: WIP super-blocks with 64 weights
Q3_K working on ARM_NEON, but quite a bit slower than 256 weights.
* k_quants: WIP super-blocks with 64 weights
Q5_K working on ARM_NEON, but quite a bit slower than 256 weights.
With that, we have full support for ARM_NEON, although
performance is not quite there.
* k_quants: WIP super-blocks with 64 weights
Slightly more efficient Q3_K and Q5_K
* k_quants: WIP super-blocks with 64 weights
Another small improvement for Q3_K and Q5_K on ARM_NEON
* k_quants: WIP super-blocks with 64 weights
Yet another speedup for Q5_K on ARM_NEON.
We are now within 10% of the QK_K = 256 version.
* k_quants: WIP super-blocks with 64 weights
* We are able to pass preprocessor macros to the Metal
compiler
* Q6_K works and is actually slightly more efficient than
the QK_K = 256 version (25.2 ms vs 25.8 ms)
* k_quants: WIP super-blocks with 64 weights
Q4_K works on Metal and is actually slightly faster
than QK_K = 256 (21.95 ms vs 24.0 ms).
* k_quants: WIP super-blocks with 64 weights
Q2_K works on Metal and is very slightly faster
than QK_K = 256 (23.8 ms vs 24.2 ms).
* k_quants: WIP super-blocks with 64 weights
Q3_K works on Metal and is slightly faster
than QK_K = 256 (26.6 ms vs 28.3 ms).
* k_quants: WIP super-blocks with 64 weights
Q5_K works on Metal and is slightly faster
than QK_K = 256 (23.7 ms vs 26.3 ms).
* k_quants: call them _K, not _k, also on Metal
* k_quants: correctly define QK_K in llama.cpp
* Fixed bug in q4_K quantization added with the 64-block addition
* Simplify via lambda
* k_quants: swicth Q3_K to 4-bit scales when QK_K = 64
Otherwise there isn't much benefit from this
quantization type. There is some very slight loss
in accuracy, but we reduce size by ~7%.
E.g., for OpenLLaMA-3B, Q3_K_S perplexity is
8.6131 with 8-bit scales and 8.6352 with 4-bit,
while file size decreases from 1.53G to 1.44G.
* k_quants: switch Q4_K to 4-bit scales when QK_K = 64
Here the loss in accuracy is greater than for Q3_K,
but the Q4_K points still move further to the left on
the perplexity vs size curve.
* k_quants: forgot to add the Metal changes in last commit
* k_quants: change Q5_K to be type 0 when QK_K = 64
Still needs AVX2 implementation
* k_quants: AVX2 implementation for new 64-weight Q5_K
* k_quants: 10% faster ARM_NEON Q5_K dot product
* k_quants: fixed issue caused by merging with master
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Co-authored-by: Iwan Kawrakow <iwan.kawrakow@gmail.com>
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