Age | Commit message (Collapse) | Author |
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* Added broken new q4k quant
* xx + ib0
* Fix q2_k fast kernel
* Use preprocessor for QK_K
* Add q6_k fast matmul kernel
* ported q3k speedup successfully
* ported q2k and q5k speedups
* remove old dot kernels and template
* fixed global const struct types
* fixing address spaces
* fixed string too long CI issue
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Co-authored-by: 0cc4m <picard12@live.de>
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* Porting q2_k kernel to OpenCL
* Set global and local sizes for kernel calls for dequantizing k-quants
* Added q6_k kernel
* Fix q4_k opencl struct order
* Replace uchar with uint8_t
* Finish dequant kernels
* Added OpenCL DMMV kernels
* Fix q2_k, improve code
* Fix q3_k
* Shorten switch statements
* Improve code formatting
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Co-authored-by: Concedo <39025047+LostRuins@users.noreply.github.com>
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* Rebase to latest
* Show progress
* Add assert to make sure we only allocate temp buffer for non-CPU backend tensor
Co-authored-by: Johannes Gäßler <johannesg@5d6.de>
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Co-authored-by: Johannes Gäßler <johannesg@5d6.de>
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* Add opencl release memory
* Rename function name
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* CUDA multi GPU + scratch
ggml_cuda_compute_forward
Tensor parallelism
ggml_cuda_add
ggml_cuda_rms_norm
ggml_cuda_silu
CUDA scratch buffer
--main-gpu CLI option
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* Use events instead of clFinish, where possible
* OpenCL: Don't load gpu layers into RAM, add mul_f32 kernel
* Reduce queueing overhead for contiguous tensors by using single mul kernel call
* Adapt to #1612 cl_mem malloc changes
* Reduce code duplication between cuda and opencl branches
* Improve implementation
* Clblast fixes + enhancements to save VRAM:
1. Change all Clblast buffers to CL_MEM_READ_WRITE, as the pool malloc currently doesn't properly handle them.
2. When recycling buffers in pool malloc, always assign the SMALLEST available buffer that fits, instead of the FIRST available buffer
3. When failing to recycle a buffer in pool malloc (all too small), instead recycle the largest available free buffer by resizing it.
* change max value size_t to use limits
* removed flags from the CL pool malloc, apply code tidying suggestions.
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* Use events instead of clFinish, where possible
* OpenCL: Don't load gpu layers into RAM, add mul_f32 kernel
* Reduce queueing overhead for contiguous tensors by using single mul kernel call
* Adapt to #1612 cl_mem malloc changes
* Reduce code duplication between cuda and opencl branches
* Improve implementation
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* Use strstr to check if fp16 supported
* Ensure ext_buffer is null terminated
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The `clCreateCommandQueue()` function will return the code
`CL_INVALID_QUEUE_PROPERTIES` when passed unsupported properties,
not `CL_INVALID_PROPERTY` as the original code was checking for.
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* Move back to C++ for OpenCL
* Refactor OpenCL code to work more like the CUDA code, add missing functions
* Deduplicate dequant kernels
* Add OpenCL compile options
* Use compile args for preprocessing constants
* Restore default platform + device selection by id behavior
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Co-authored-by: Johannes Gäßler <johannesg@5d6.de>
Co-authored-by: Henri Vasserman <henv@hot.ee>
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